Re: operant conditioning
Card XII wrote:
>
> "Hoofprints" <equsphotogphr@hotmail . com > wrote in message
> news:469FE649.CA214D55@hotmail . com ...
> ...
> >
> > I have to ask.
> > If you were training a chicken to peck at food to release food, the
> > number of times the chicken pecks at the button is a positive because
> > their normal pecking has been increased?
> >
> > Norm is then based on the individual baseline count?
>
> I assume you are talking about the systems theory use of the word
> "reinforcement."
I don't understand the term 'systems theory'.
>
> The "norm" is the baseline, basically. But not necessarily that of the
> individual, perhaps that of a group, society, etc. Negative reinforcment
> then is responses that bring the individual's response frequency or nature
> of responses closer to those of the relevant reference, and positive
> reinforcement takes it farther away.
You are saying then that the group the individual identifies with
dictates what is normal?
Even if their ideal of norm, isn't norm?
>
> >> If
> >> it reduces change or deviation (in words keeps the status quo) is a
> >> negative
> >> reinforcement.
> >
> > How can the status quo be a status quo, if the R- is changed or
> > decreased as in your example?
>
> If the responses have become different from those of the reference group,
> either greater or lesser in number, or intensity, or something, how they
> change determines if you call it positive or negative.
then it is all about how the individual viewing the group, considers to
be the norm?
That is a big bitch against MHP, by antiMHP people.
>
> If an individual drinks 7 Dr. Peppers a day, that is more than normal for
> the community.
I am so glad you said 'if'. I don't drink that many soft drinks in a
year, much less a day.
> Negative reinforcement would result in a decrease in the
> number consumed, perhaps only 3 a day.
so the individual that doesn't care about how many sodas they consume
per day would view a diet as a negative, instead of a positive?
>Positive reinforcement would result
> in even more consumption, perhaps 10 bottles a day!
Not for this individual, consuming that many sodas a day would make me
ill.
So it is hard for me to conceive that anyone would consider 10 bottles
of pop per day would be a good thing, because it is a negative thing,
especially by dietitians etc.
>
> If the average person drinks 1 bottle of pop a day, and the individual
> started drinking 2, then it would have been a result of positive
> reinforcement.
The positive seems to me, to be a increase in sales of soda, so the only
people who are reaping the benefits of increasing from 1 to 2 sodas per
day is positive for the manufacturers or owners of the soft drink
corporation.
> In increase away from the norm, you see. If the individual
> had been drinking 1 a day, like most people and then began drinking only
> half a pop, and only then once a week, there would also have been positive
> reinforcement. You see, again the deviation would be further from the norm,
> only in the opposite direction.
The soft drink companies would consider this to be a negative from a
sales point of view.
>
> It doesn't matter what the valence of the change is, only whether it
> increases of increases deviation.
>
> >> Punishment, on the other hand, is aversive and it typically stops a
> >> behavior. But maybe not for long. A positive or pleasurable response
> >> might
> >> increase a behavior but it might also decrease it.
> >
> > What is an example of a R+ decreasing behavior??
>
> Take the case of a kid who likes to eat peas. But their mom hugs the kid
> for eating all the peas. As a response, the rebellious kid quits eating
> peas anytime except at school, but never at home. The behaivor has become
> decreased as a result of a positive experience.
Isn't that reaction and age dependent reaction?
Children do go through the normal of 'mom don't fuss over me' attitude
in their pursuit of becoming an independent adult.
>
> But these are two separate ways of using the terms and should not be
> confused.
Thank you for your response.
>
> card xii
> Master of the detrevnI Buckyball