Re: sim racing is deadHehehee,
Ok I could say, I see what you meant. that is semi true for any online
stuff, is it not?
I dont think it is nearly as bad as LSI??? based online sim'n, so I assume
you had some familiar/similiar background. I personally can get "into a
decent pickup race server" within minutes... albeit with me having kind of
the majority of popular tracks already, but then again if I dont have the
latest incarnation of DegaTona this server is running, I at least know what
I am looking for, and kind of know where to look for the tracks.
What kills me is, like rFactor and GTLegends, last 2 weeks, I go online fri
night or sat night, not that many servers to pick from (that is, with anyone
on them). half are passworded, BUT!!!! the tip of the fricken iceberg,
nonstandard tracks DO NOT show up as unstandard tracks or any clue that I
need to download it, that is, unless you have already downloaded it then you
might know that Dijon is actually Adelade?
All I have to say in response is, How many freaking times I tried to join
Zolder to be told I dont have the fracking track? trouble shooted the
game/firewall/antivirus etc, and days later still have no idea waht the hell
is going on with "zolder"... Where's the tidbit of information, like what
track was the dang server running? why do I need to know the name of the
friggin server host, and the name of the server???? in multiplayer lists?
I never could figure that out, why not name the server and then description
of the cars you pic (as in GTL 65 or not 65 or both, then the mods, then
#players, then level, followed by ping?
I would have to conceed to you Jeff, that in many game except NR03, about 15
minutes into tryin' to run online on "other sim's idea" of how online
matchmaking should be done, has me shutting off the computer in total
frustration, well ok more like loading Nascar and going online or playing
RBR offline..
Jeff Reid enlightened us with:
>>> but what percentage of NR2003 racers have jobs?
>
>> What do you mean by that?
>
> NR2003 online is very time consuming. On the open servers, each race
> takes about 1/2 hour, warmup, qualify, then race. So 4 races would
> take 2 hours. I remember reading about some players that spend 20
> hours or more a week online. Maybe the league play is different.
>
> Maybe I should have stated "have jobs or sleep", it was just
> referring to the amount of time that NR2003 can consume.