Re: Williams F1 SimulatorFrank Adam wrote:
> On Tue, 22 Apr 2008 16:18:47 +0100, Gongoozler
> <trevor@ladyelg.fsnet.co.uk> wrote:
>
>> peter wrote:
>>
>>> Gongoozler <trevor@ladyelg.fsnet.co.uk> writes
>>>> I can see no reason why it shouldn't come very close to
>>>> replicating an actual F1 drive.
>>> A simulator that could give a sustained 4-5g decelleration under
>>> braking....that would be some tool.
>> Yeah. I don't have the slightest idea how you would set about
>> simulating g-forces without some sort of centrifuge but it did look as
>> though Mark was being subjected to sideways forces.
>> I agree that it seems fairly unlikely that rapid deceleration could be
>> simulated.
>>
> Perhaps it could be done on a large platform, using the same
> technology they use in those German magnet driven trains, to move the
> enclosed cabin in the opposite direction of travel. It could give some
> reality, but i'm thinking it would have to be a hefty sized platform..
I saw a photo in Autocar of a driving simulator, I think at Toyota,
which is basically a big metal bubble sat in what looks like an aircraft
hanger, on a massive 2D traverse (ie. it can move quite a long way in
any direction on the ground). This is pretty much the only way you can
simulate continuous cornering/braking g forces in a way that can adapt
to continually changing driving conditions, but I have no idea what kind
of g's it can pull or how long for.
--
Phil
http :// www .flickr,com /photos/tmc1979/